Scrap Metal Games is a senior game team at DigiPen Institute of Technology.
Core Team
Matt Swanson - Producer (portfolio / blog / LinkedIn)
Beau Bateman - Lead Artist (portfolio / blog / LinkedIn)
Zach Hartlage - Character Artist (portfolio / blog / LinkedIn)
Alexei Gil - Lead Environment Artist (portfolio / blog / LinkedIn)
Vincent Leone - Level Designer (portfolio / LinkedIn)
Patrick "Thor" Gas - UX Designer (portfolio / LinkedIn)
Ryan Cassell - Technical Director (portfolio / LinkedIn )
Bobby Simpson - Gameplay Programmer (blog)
Steffani Charano - Environment Artist (portfolio / blog / LinkedIn)
Jermz Gallardo - Animator (portfolio / blog / LinkedIn)
Laura Franke - Cinematics Artist (portfolio / blog / LinkedIn)
Randy McMeekin - Technical Artist (portfolio / blog / LinkedIn)
Jeff Mountain - Support Artist (portfolio / blog / LinkedIn)
Additional Art Support
Daniel Samuelsson - High-Poly Sculpt (portfolio / blog)
Faculty Advisors
Alain Schneuwly
Jen Sward
Additional help from
Rachel Rutherford
Chun Lu
Suzanne Kaufman
Micah Zahm
Ben Frazier
Technologies Used
Unity3D Engine
Adobe Creative Suite 5
AutoDesk 3DSMax 2012
AutoDesk Maya 2012
Pixelogic ZBrush
Lerpz tutorial sets and placeholder art for prototyping
Allegorithmic Substance Designer 2
iTween for Unity
Lumos Analytics & Metrics for Unity
DigiPen President
Claude Comair
All content (c) 2012 DigiPen (USA) Corporation,
All rights reserved.
Core Team
Matt Swanson - Producer (portfolio / blog / LinkedIn)
Beau Bateman - Lead Artist (portfolio / blog / LinkedIn)
Zach Hartlage - Character Artist (portfolio / blog / LinkedIn)
Alexei Gil - Lead Environment Artist (portfolio / blog / LinkedIn)
Vincent Leone - Level Designer (portfolio / LinkedIn)
Patrick "Thor" Gas - UX Designer (portfolio / LinkedIn)
Ryan Cassell - Technical Director (portfolio / LinkedIn )
Bobby Simpson - Gameplay Programmer (blog)
Steffani Charano - Environment Artist (portfolio / blog / LinkedIn)
Jermz Gallardo - Animator (portfolio / blog / LinkedIn)
Laura Franke - Cinematics Artist (portfolio / blog / LinkedIn)
Randy McMeekin - Technical Artist (portfolio / blog / LinkedIn)
Jeff Mountain - Support Artist (portfolio / blog / LinkedIn)
Additional Art Support
Daniel Samuelsson - High-Poly Sculpt (portfolio / blog)
Faculty Advisors
Alain Schneuwly
Jen Sward
Additional help from
Rachel Rutherford
Chun Lu
Suzanne Kaufman
Micah Zahm
Ben Frazier
Technologies Used
Unity3D Engine
Adobe Creative Suite 5
AutoDesk 3DSMax 2012
AutoDesk Maya 2012
Pixelogic ZBrush
Lerpz tutorial sets and placeholder art for prototyping
Allegorithmic Substance Designer 2
iTween for Unity
Lumos Analytics & Metrics for Unity
DigiPen President
Claude Comair
All content (c) 2012 DigiPen (USA) Corporation,
All rights reserved.